Graal Classic(Update 1.1.0)
Towering is one of the popular activity you can do on Graal as a group. Logic of towering is very simple. Attack or Defend the flag. A lot of strategies come through towering. It's different for every guild and different for every tower. So you must overcome your challenge in order to take over a tower.
(Note, since the in-game map from 2012-2017 has been updated, York Tower and Snow Tower no longer exists in the game overworld until further notice, and also on side note, the map image above is outdated so there is no image of the location of Destiny Tower.
Destiny Tower was opened with the release of the Destiny Town in May 26th of 2015. The tower was generally hard to capture and easy to hold, so flag health was reduced to 75, and down to 50. The Destiny tower is similar to Sardon Tower, but it's actually worse. The rooms have traps, spikes, holes that bring you down to the underground (respawn area), powerful wind pushing out the players and constant rock falls. It's the worst nightmare for both tower attackers and defenders. The safest place is at the top, which where all the players AFK.
Much like PKing and BKing, sparring has gone through several different phases throughout the history of iClassic. Unlike the others however, it's the one activity where you can draw clear conclusions on who's better than who. With that comes a more fickle community, and that's where we step into SuperNick's Battle Arena…
Sparring wasn't always limited to SuperNick's. When iClassic was new and sparring was young, you were able to spar (for statistics) at Master Li's Dojo, Sardon's Tower, and other places around the map. The rules and ethics of sparring weren't very refined, and that led to boosting being a pretty common thing in the early days. It was easy to lure people to far-off arenas and have them pause on you for win after win. Although it was a significant issue, it wasn't something that everyone participated in.
All throughout 2010 and 2011, sparring was growing and becoming very competitive with players like Shinta, Kevin91, Juggs, Diz, Siber, and NiTe pulling ahead of the rest. The library at the battle arena shows the fastest players to reach the 10k, 20k, 30k, and 40k win milestones. Many players (at least iDevices) will say that 2010–2011 was the most competitive time in iClassic's sparring history.
Later in 2011, two major things brought a significant change to sparring: the first ever GST (guild sparring tournament) and iClassic's launch on the Facebook platform. Suddenly, there was a flood of PC players with years of sparring experience from the original version of Graal. It was almost like releasing NBA players into a high school gym, and the sparring community was split between being impressed and very annoyed by it.
After a reformation of US, a guild from the PC version of Classic, the majority of Mixed and iDevice GSTs were won by them. Mixed was especially easy, as US held a lot of the early PC players that crossed over to iClassic: Ares, Prado, Squirt, David, and more. Those same players were also making easy work of singles sparring at the time.
2012–2013 was when PC sparring started to become a lot more competitive. More and more players began started using keyboards, and players were beginning to ditch Unholy Nation to come play on iClassic. There were major changes to the spar rooms around this time, and this is when streaking started to become a really big thing.
From 2014 forward, sparring made yet another dramatic shift. With an influx of international players and a server failing to accomodate 4000+ players, we entered an era where players began feeling cheated by server lag and delayers. It wasn't until around 2016 that players finally learned to accept that international players aren't going anywhere. Lag is just a part of sparring now.
Welcome to the Graal Classic. GraalOnline Classic is an MMORPG with a retro-look. Play with hundreds of players worldwide, explore the world and use various weapons and tools. Customize your character, make friends, form guilds, explore, quest, build a house, and more!
Much of the material in GraalOnline Classic is derived from the hit 1991 game- The Legend of Zelda: A Link to the Past. However GraalOnline was developed throughout early 1999 and became a whole new separate game. Currently, it is available on both ios and android devices, as well as PCs and desktops.
GraalOnline Classic has a simple and quick tutorials for every new players on the game. If you do the tutorial you will receive 250 gralats at the end.
When you start the game, a message will appear that say 'To make it easier for you to enjoy the game, we have prepared a little tutorial. Complete the tasks on the tutorial check list and you will be rewarded with a bonus of 250 Gralats. To see the check list just tap on the tutorial button at the top of the screen. You can read information about each task by tapping on the name of the task. You can skip the tutorial but you will not receive the 250 gralats
In order to complete this task, you have to tap or click on your own character. Once you opened the profile then you can press 'edit' to complete the task.
Gralats can be found under the bushes or grass or by just killing a baddy.Gralats are the only available source of currency for trading. You can use them to buy an item or hat in the shop. They can be used in a quest or donation fountain or even to buy a present for your friends.
Bow and Arrows
In order to use an arrow you must exit out of the tutorial house then in the right hand-side, you will see two small icons. One for bomb and the other for arrow. Press the second button and you will shoot an arrow. If you are playing on flash client, you must press button 'D' on your keyboard. Bows are secondary weapon and it is used to kill baddies or a player.
Tap on the bomb icon to put a bomb in front of you. If you are playing on flash client, you must press button 'F' on your keyboard. Bombs can be used to blow up a bigger area. When the regular bomb blows up you will see two adjacent lines crossing each other. If you get a hit, you will lose a half heart of your health.
The Baddies are antagonists in Graal. You can find variety types of baddies around the Graal and in many different places. To kill baddies and complete the task, you must use your weapon. It can be sword, bow or bombs or you can throw a bush at them. They are located north of the Tutorial Island.
MapsThe map icon is located in the upper left corner of the screen. Just below the chat and the menu button. The map is only shown when you are outside of houses. Open the map and scroll around to complete this task.
Player Killing is commonly defined as killing another player. For short abbreviation people call it "PK". Player killing is one of the most popular activities on Graal. In a war zone, you are allowed to hit another player to their death. People can pk in towers or around the streets. There are certain spots that has been disable from pk. It's called peaceful zone, like Graal city.
Player killing and Alignment Points has close relation to each other. Higher alignment points you have you will be recognized as an unaggressive player killer. Low alignment point will represent the opposite.
To look at your kills you must tap on your character. Your kill amount is displayed on your profile which means it is accessible by anyone. If you tap on your kills you will see three different categories for PK leaderboard. One for today's leaderboard, the other for this week leaderboard and final one for total amount of pk leaderboard.
When you kill a baddy you gain a kill on Baddies kill section. Baddies kill isn't as competitive as the other two like PK and Spar, but it does require endurance. You would need 50 baddies kill to enter the Castle. Most of iClassic users gain their baddies kill naturally through doing a daily task called Pyrat quest, which grants 1000 gralats a day and required 75 eyepatches.
As Graal becomes older, it's safe to assume that the playercount will continue to grow. Considering this, PKing purely for statistics will only get easier and easier. The time it took to achieve 100k PKs in 2012 may be the time it takes to achieve 200k PKs in 2016. In 2020, it could be 300k. This is a realization that has driven some PKers to quit entirely, and for many others it's created strong feelings against these "mob PKers."
That being said, I encourage everyone to PK in whatever way is most fun to them. Keep in mind that those mobs you're grinding at today will be even larger next year. Mob PKing isn't a horrible thing, but don't torture yourself if you don't enjoy it. You'll find that it's probably not worth it in the end. If you do enjoy it then you should feel fortunate, because there's no denying that mob PKing is the most efficient way to PK on iClassic as of summer of 2017.
Players who PKed from 2009–2013 have trouble accepting this because they're now realizing that all of their hard work and effort looks futile compared to a time in 2016 when more than three people have gotten over 10k kills in a single day. It's rough and they couldn't have predicted this would eventually happen, but there's no use being stubborn about it. Being frustrated is completely understandable, but adaption is a part of every game.